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  • Sovereign
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May 24 2012 11:35 pm

[quote author=mttyoung6 link=topic=8.msg714#msg714 date=1337897522]<br />[quote author=ShadowWeaver link=topic=8.msg567#msg567 date=1337691154]<br />I would like to see some sort of restriction on which players can attack which players. I have played MMO&#039;s before where there were a few people that started playing in the beginning and got so strong that anytime someone else started playing they were defeated in short order. In one game in particular I would play and I loved the game but stopped playing because I couldn&#039;t get anywhere as those who started playing the game when it first came out were so strong that there was no hope of fighting them and winning. A limitation like having to be in the same class (like system lord vs. system lord or under system lord vs. under system lord etc) would open it up more to those who are just starting the game and give &quot;newbies&quot; a fair chance to build up a power base.<br />[/quote]<br />thats a good idea but i think hard to implement but i think a code of war should be set up for any legit player i think max is 2 levels below you is fair game but anything more then that is just pure bullying <br />[/quote]<br />I don&#039;t think it should be too difficult. Everything a player can own has it&#039;s own &quot;strength value&quot; (a frigate has a value of 3, a planet has 20 for example). Use the total strength value of a player create a range of people that you cannot attack; for example you cannot attack another player&#039;s planet if they have less than 60% of your strength value. Or you simply deal less damage to the weaker player while you take normal damage.


  • Shadowweaver
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May 25 2012 6:23 am

[quote author=Raven link=topic=8.msg715#msg715 date=1337902545]<br />[quote author=mttyoung6 link=topic=8.msg714#msg714 date=1337897522]<br />[quote author=ShadowWeaver link=topic=8.msg567#msg567 date=1337691154]<br />I would like to see some sort of restriction on which players can attack which players. I have played MMO&#039;s before where there were a few people that started playing in the beginning and got so strong that anytime someone else started playing they were defeated in short order. In one game in particular I would play and I loved the game but stopped playing because I couldn&#039;t get anywhere as those who started playing the game when it first came out were so strong that there was no hope of fighting them and winning. A limitation like having to be in the same class (like system lord vs. system lord or under system lord vs. under system lord etc) would open it up more to those who are just starting the game and give &quot;newbies&quot; a fair chance to build up a power base.<br />[/quote]<br />thats a good idea but i think hard to implement but i think a code of war should be set up for any legit player i think max is 2 levels below you is fair game but anything more then that is just pure bullying <br />[/quote]<br />I don&#039;t think it should be too difficult. Everything a player can own has it&#039;s own &quot;strength value&quot; (a frigate has a value of 3, a planet has 20 for example). Use the total strength value of a player create a range of people that you cannot attack; for example you cannot attack another player&#039;s planet if they have less than 60% of your strength value. Or you simply deal less damage to the weaker player while you take normal damage.<br />[/quote]<br /><br />yeah, that is the kind of thing I am talking about. The game I was playing that didn&#039;t have that had levels and once above a certain level anyone could attack you. Well that level was like level 30 and I would get attacked by people who were level 100. Could never get past level 30 (which was like a strength level, not an achievement level) as every time I hit level 30 I would get hit and knocked back down to like level 8 or something.


  • Lostone
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May 25 2012 2:54 pm

Would make sense.. High Gods would be less inclined to bother with demigods or mortals.. you know the works. ;)


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May 25 2012 11:50 pm

Meh. I&#039;m 50/50 on it. I believe both ideas surrounding noob protect have merits. Although in some trains of thoughts I have to wonder is it really real enough to restrict the big guys from attacking the small ones? As long as the small guys stay out of the way and find themselves a powerful liege lord....


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May 27 2012 8:25 pm

at the moment there is only start out protection. There is little rewards for attacking the small guy in the galaxy and if they are small enough no awards. Skills in diplomacy will be needed to get people off your back. Or maybe you will just have to leave it all behind and hide out someone in the galaxy and rebuild your strenght.


What ever you can do or dream you can always begin it because boldness has genius, power and magic in it
  • Mttyoung6
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May 28 2012 4:36 am

interesting i think maybe if there is like different level of power&nbsp; from lowest rank&nbsp; to supreme system lord u can have protection for 7 days or until you reach&nbsp; this level X


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May 28 2012 5:07 pm

[quote author=mttyoung6 link=topic=8.msg961#msg961 date=1338179815]<br />interesting i think maybe if there is like different level of power&nbsp; from lowest rank&nbsp; to supreme system lord u can have protection for 7 days or until you reach&nbsp; this level X<br />[/quote]<br /><br />Admin is saying that the small accounts will have nothing to take, so he&#039;s effectively making them worthless to attack for any resources and if they&#039;re that small they will be fairly difficult to locate so you can attack them anyway.


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Jun 14 2012 4:50 pm

There will indeed be an ingame chat.


  • Matthew
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Jun 14 2012 4:52 pm

[quote author=Semper link=topic=8.msg1568#msg1568 date=1339692624]<br />There will indeed be an ingame chat.<br />[/quote]<br />YEA!!! haha I am glad thats always important ;)


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Jun 14 2012 9:45 pm

[quote author=Semper link=topic=8.msg1568#msg1568 date=1339692624]<br />There will indeed be an ingame chat.<br />[/quote]<br /><br /><br />will there be anti-stupid people options like ignore/ abuser report/block?&nbsp; &nbsp; trolls ruin everygame.&nbsp; 8)


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Jun 14 2012 11:00 pm

[quote author=lordcruz link=topic=8.msg1582#msg1582 date=1339710335]<br />[quote author=Semper link=topic=8.msg1568#msg1568 date=1339692624]<br />There will indeed be an ingame chat.<br />[/quote]<br /><br /><br />will there be anti-stupid people options like ignore/ abuser report/block?&nbsp; &nbsp; trolls ruin everygame.&nbsp; 8)<br />[/quote]<br /><br />It will be modded and will have rules akin to the forums. No warnings for ingame misdemeanour&#039;s though, just straight bans.. so the punishments will be far more harsh. There will not however be an ignore feature that I am currently aware of.


  • Matthew
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Jun 15 2012 4:51 pm

[quote author=Semper link=topic=8.msg1583#msg1583 date=1339714851]<br />[quote author=lordcruz link=topic=8.msg1582#msg1582 date=1339710335]<br />[quote author=Semper link=topic=8.msg1568#msg1568 date=1339692624]<br />There will indeed be an ingame chat.<br />[/quote]<br /><br /><br />will there be anti-stupid people options like ignore/ abuser report/block?&nbsp; &nbsp; trolls ruin everygame.&nbsp; 8)<br />[/quote]<br /><br />It will be modded and will have rules akin to the forums. No warnings for ingame misdemeanour&#039;s though, just straight bans.. so the punishments will be far more harsh. There will not however be an ignore feature that I am currently aware of.<br />[/quote]<br />Hmmm a little harsh but I guess they deserve it


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