26horses Forum
0 Members and 1 Guests are viewing this board.
  • Zirnitra
  • Irregular
  • 155 posts
  • Reputation 53
  • Honourable
    Dishonourable
  • Black Dragon of Death
Nov 11 2013 5:38 pm

Trading res/naq with your alliance members should be allowed as well as be able to send re-inforcements if they are under attack.

Trading to non alliance members no.

The only players that can trade with an affiliated alliance is the leader or 2nd if possible. This can be done in there alliance part and set who are allies.

If individual players want to trade then they must approach the leaders and ask for trade to be done.

To be honest, trading is something the goauld do not do. Bringing resource to there god is something they do.

Maybe if you want to trade start a game called Lucian alliance and away you go


  • Sobek
  • Irregular
  • 46 posts
  • Reputation 7
  • Honourable
    Dishonourable
  • So 2 Unas and a Rabbi walk into a bar . .
Nov 11 2013 6:07 pm

There will always be cheaters no matter the game. But i've also never played a game where that individual didn't eventually get caught. While we should always strive to make it difficult for cheating to happen in the first place, we should never be so fearful of it that we don't implement new ideas.


2ic: Shadows Dragoons (Original TFO, founded Aschen Empire and Volian Union)
  • Ronondex
  • Irregular
  • 160 posts
  • Reputation 5
  • Honourable
    Dishonourable
  • "Specialist Ronon Dex. - Name and rank."
Nov 18 2013 9:23 pm

Although i'd like to be able to trade with other players sometimes but i do not think that option should be part of the game. We are all Goa'uld. And Goa'uld do not trust each other. They are selfish, greedy for power and control. They kill each other whenever they get the chance to do it in order to improve their own situation and they only form alliances when it is necessary. so why should they behave like reasonable people like the most of us? I don't think goauld trade to help each other, it's just not their nature and because of that it should not be in the game. of course would it be nice to have it in the game but it just does not belong there in my eyes.


  • Annubis
  • Irregular
  • 14 posts
  • Reputation 1
  • Honourable
    Dishonourable
  • I love 26horses Productions
Dec 22 2013 8:45 pm

I agree trade system would be nice, BUT should not be in game as goa'uld do not trade we take what we want, i think it would be better idea to attack a player then they get to a certain status lvl or dom lvl you can ask for a certain percentage of res/naq a cylce say 5% for 7 days or it could be as for however long until another goa'uld attacks that player and frees them from that GOD.


  • Adityasga
  • Irregular
  • 2 posts
  • Reputation 0
  • Honourable
    Dishonourable
  • I love 26horses Productions
Dec 24 2013 9:22 pm

I think trading res and naq with other players, is a great idea.
Also trading military, like ships and jaffa within the alliance!!


  • Kynell
  • Enthusiast
  • 240 posts
  • Reputation 127
  • Honourable
    Dishonourable
  • I love 26horses Productions
Dec 24 2013 10:45 pm

yes same problem shadowing mentioned guys trading will only encourage people to sell res/naq for real money and then if that happens then shadowing may aswell add selling res/naq into the game which both will ruin the game.
i have sold a lot of naq on gatewars i play, i used to make a lot of real money from it and i know a lot of people there who have created many multi accounts just to gain a lot of naq to sell so a big no no to trading in my opinion.

however i do like the idea of reinforcing your alliance/friends planets with military units that will be good and wont be able to be used to cheat or gain advantage by wallet warriors.

also i like the idea of bounty that will be kind of awesome however i feel that will probably be to much work for shadowing to do also tbh only powerfull players will be strong enough to collect bounties but wont coz mostly are allies so would be pointless.

my vote

trading = no
reinforcing = yes
bounties = maybe


<< Previous 1 [2]