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  • Sotreye
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May 06 2022 7:35 pm

I allow myself to post here a suggestion already proposed on the chat.
It would be interesting if the color of the star (on the map) representing a system changes color as soon as there is 1 population on a planet.
This would quickly identify the system being busy (even if it's just a planet)
Thanks


  • Poisonivy
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May 06 2022 7:41 pm

Its hard to find little Players, is it?


  • Maldoror
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May 06 2022 7:59 pm

I agree with Sotreye idea, for the next round :lol:


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  • Maldoror
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May 06 2022 7:59 pm

Dang, double post again


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  • Opoil
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May 07 2022 8:51 am

I agréé too ;)


  • Garby
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May 07 2022 4:33 pm

Well if we start a new round we definitely need fewer planets and a better mechanism to fill systems before moving to the next. But the color is a good idea, not sure the thresholds currently for the colors


Garby, Lord of the dance
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May 07 2022 9:52 pm

I'm going to see about changing the size of the star from unpopulated to populated.


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  • Maldoror
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May 08 2022 6:15 am

Make something easy, like for ex
White for sys lev 1 to 3
Yellow for 4 to 6
Orange for 7 to 9
Red for 10 to 12
Purple for 13 to 15
Black for 16 to 18
Pink for 19 to 21
Gold over 21


Sys level formula based on total planets pop level / number of planets in the sys.

Btw
Starting systems should never count no more or less than 3 players for 10 planets, player1 spread into id 2, p2 in id 5 p3 in id 8.
id 1,3,4,6,7,9,10 always free at start.
And close around (bio 0 to 2) a given starting system add a couple of empty systems with 3, 5 or 7 planets but no much


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  • Opoil
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May 08 2022 7:59 pm


  • Maldoror
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May 08 2022 8:37 pm

A blind man could spot you ten miles off.


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  • Maldoror
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May 10 2022 8:22 pm

Here is The Wild Bunch :wink:


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