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- Joe12
- Irregular

- 38 posts
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- I love 26horses Productions
Mar 07 2014 3:57 pm
lots of alliances have ally's with other alliances to counter bigger guys that have many ally's it would be good if u could chose to defend any player in the game regard less of there alliance status there for u could defend no alliance players that are just starting out from big bully alliances and defend Ur ally's from attacks from enemy alliances
or add relations tab features
smeg head
- Sobek
- Irregular

- 46 posts
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- So 2 Unas and a Rabbi walk into a bar . .
Mar 07 2014 5:32 pm
I actually think the idea of clicking on a world and having a choice between "attack" and "reinforce", regardless of alliance, isn't a bad one. Thumbs up from me.
2ic: Shadows Dragoons (Original TFO, founded Aschen Empire and Volian Union)
- Hamiler
- Irregular

- 127 posts
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- Hold Fast
Mar 07 2014 7:33 pm
ya not a bad idea thinking of the asgard who def worlds from goa uld
Leader of the Asgard Fleet
- Zirnitra
- Irregular

- 155 posts
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- Black Dragon of Death
Mar 07 2014 10:07 pm
When the races come in I think this would be a good addition to the game
Although, still unsure if you re-inforce a players planet, you get the defence benefit of his planet
LZ
- Jordanedmond
- Irregular

- 19 posts
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- I love 26horses Productions
Mar 07 2014 10:09 pm
I have to agree, not a bad idea.
- Scurvydog2
- Irregular

- 50 posts
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- i think shadowing should act like an ancient
Mar 08 2014 12:26 am
the only problem i see is if someone renforces a planet to get his forces there then attacks a nearby planet and then attacks the original.
fighting for the players right to choose how they play
- Jordanedmond
- Irregular

- 19 posts
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- I love 26horses Productions
Mar 09 2014 2:58 am
Could require both to be friends in order to reinforce.